| Depth Charge Widget |
A fun deduction game for the Dashboard. |
| Depth Charge for the iPhone |
Same game as above, but as an iPhone/iPod Touch web app. |
| Luckinizer |
A small toy for adding a little luck to your writing. Written in under a half-hour, in Nice. |
| Rubik's Race |
Demo of the board widget for Rubik's Race. When I'm finished, this will be a multiplayer sliding-block puzzle. Also written in Nice. |
| Circles |
A toy I wrote to teach myself Nice. This might eventually become a game, but it's fun to play with already. |
| Volcano |
A version of Volcano (a Looney Labs board game) built in Java. Multiplayer. Still a beta version, not everything is finished yet. |
| Isometric Map Demo |
Just a quick demo of my new isometric mapping library, built on Cartographer. It has animation, and a cute pixel-art bulldozer! |
| ColorCircuit |
I suppose I should link to this now, unfinished as it is, since I've told a few people about it. It's a toy that may become a game someday, involving manipulating beams of primary color. My first game to use animation. |
| Blackbox |
This is an implementation of an old puzzle called Blackbox. A good five-minute distraction while coding. |
| MapEditor |
This is a map editor for Treasure Hunter, but since Treasure Hunter sorta fell apart after a while due to bad game design, it's not much use as is. However, since it works better than any other part of that project, it's here. |
| Take It Easy! |
This is absolutely my best project to date. It's a port of a game called Take It Easy. |
| Treasure Hunter |
This is a demo of the engine for Treasure Hunter, which never quite came together. You were going to wander the map fighting enemies and searching for pieces to a treasure map, but the treasure was always too hard to find, and the game generally couldn't tell whether to be a puzzle or an adventure. |
| Treasure Map |
A demo of the treasure map generator. It builds a 5x5 grid and separates it into five random pentominoes. This was a neat trick, so it's up here by itself. |
| Dungeon |
A little toy adventure game called Dungeon. One like it was an entry in the 5k Web Contest in 2000. I thought it was neat so I cloned it so it would work better on the Mac. |
| Xe Queo! |
This is another board game clone, this time of a bluffing game called Xe Queo. No applet version; only two-player internet multiplayer. Pretty complex project, although it doesn't look it.
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| Wiki |
Most things I write that aren't games end up here, or on my journal. |
| Cartographer |
This is the library I used to make most of these. It's a generic system for tile-based maps in Java. Not very well-documented yet though. |
| Resume |
My resume, in Word format. The executive summary is a BS in Comp. Sci., five years working for the Space Station Payloads Office, and then a few months at EROS. |
| Game Database |
A project for my final class in databases in college. Not very impressive, but he wanted me to leave it up, so here it sits. |
| Phone Pictures |
Pictures I've taken with my phone. They're in the order I took them; I pull them all off the phone once every few months, and make a post to my journal when I do. |
| Things |
Everything else random in the site. Odd things are here; this is anything that I didn't think was worth adding to the front page. |